Fine Art · 2024

Una Sombra Austral

3D worldbuilding and preproduction for a short film on Selk’nam memory and territory, developed with Cinema 4D and Octane.

The challenge

Build a 3D world able to carry a story about Selk’nam memory and territory, honoring the cultural weight of the reference without falling into literal illustration.

Direction & process

Visual research, moodboards and world development in Cinema 4D with Octane rendering: austral landscapes, light and atmosphere as silent narrators of the preproduction stage.

Outcome

Visual universe and worldbuilding material in preproduction, forming the base for the short film’s development.

Gallery

Still from Una Sombra Austral, detailStill from Una Sombra Austral, detailStill from Una Sombra Austral, detail
Still from Una Sombra Austral
Still from Una Sombra Austral, detailStill from Una Sombra Austral, detail

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